Would you like to start a career in software development? Have you been playing with the idea of learning programming? Have you considered developing apps or games, but you’re not sure where to start?
This book is an excellent starting point in your journey to becoming a paid programmer. Besides learning to program, I provide insights and best practices that other classes and books won’t teach you.
We literally start from scratch — you need no prior programming experience. All you need to know is how to use a computer and install applications. That’s all, really.
We’ll be using the Python 3.7 programming language to write the samples in this book. Follow my guidance, and you’ll be able to create your first program in no time.
As we gradually delve into programming topics, you’ll learn how to create more complex applications.
We start with the basics: how to work with strings and numbers. Then, I’ll introduce you to control flow and conditional logic.
We will then talk about functions, that let us reuse code in our programs. You’ll learn how to repeat tasks and how to manage multiple values using sequences.
I dedicated an entire chapter to error handling, a crucial concept in programming. I’ll also show you how to work with files.
We’ll then talk about object-oriented programming and computer science fundamentals. I introduce you to concepts that will not only help you build better programs, but also pass your first technical interview.
By the end of this book, you’ll become familiar with the fundamentals of programming and so much more!
This book focuses on coding and provides practical value. You can apply everything you learned in real projects.
Not only will I cover the details of all these topics, but you’ll also find quizzes to verify your knowledge. Work through the projects in this book and solidify the core knowledge to begin programming in any other language.
You'll learn the fundamental concepts of programming one by one.
- Understanding how to write code
- Using variables
- Working with strings, numbers and arithmetic operations
- Asking for user input
- Writing conditional code
- Defining functions
- Using loops
- Working with arrays and collections
- Managing errors
- File I/O
- Working with classes and objects
- Optimizing code through algorithms
... and so much more.
About the Author
I'm a veteran software engineer and instructor.
I've built several successful iOS apps and games—most of which were featured by Apple— and I'm the founder at LEAKKA, a software development, and tech consulting company. I've worked with large software companies such as Apple, Siemens, and SAP.
Currently, I spend most of my days as a professional software engineer and IT architect. In addition, I teach object-oriented software design, iOS, Swift, Python, and UML. As an instructor, I aim to share my 20+ years of software development expertise and change the lives of students throughout the world. I'm passionate about helping people reveal hidden talents, and guide them into the world of startups and programming.
You can find my courses and books on all major platforms, including Amazon, Lynda, LinkedIn Learning, Pluralsight, Udemy, and iTunes.